First fixes and improvements
GunDuck » Devlog
So many hours after the deadline of the jam, here are some fixes and improvements:
- now on same waves there is a chance for weaker monsters to be spawned, as intended;
- fine-tuned the waves to be easier in order to make them beatable;
- added sound effects and music;
- the floating texts are a bit better;
- there is fullscreen text just for the upgrades and weapon drop announcements;
- gui information text style update - now it drops shadow as the floating texts;
- now the bomb actually explodes when "planted" near the sink;
- bullet hit animation;
- fine tuned some weapons and monsters;
- a lot of playtesting.
I feel like the game is a bit dull. There must be a lot of more action. Now you just stand at a position and shoot. Also, I might create something like a portal to wrap you near the fridge after the wave ends, because I find walking forward and backward sooo annoying.
Files
GWJ23.2.zip Play in browser
Jul 20, 2020
GunDuck
Status | In development |
Author | edforx |
Genre | Platformer |
Tags | duck, gun |
More posts
- I don't evenJul 22, 2020
- Improved version is onJul 22, 2020
- Rollback for the jamJul 21, 2020
Leave a comment
Log in with itch.io to leave a comment.